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	Boggle Sight Stealer
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		<h1 class="monster">Boggle Sight Stealer<br/><span class="type">Small fey humanoid</span><br/><span class="level">Level 3 Lurker<span class="xp"> XP 150</span></span></h1><table class="bodytable"><tr><td><b>HP</b> 37; <b>Bloodied</b> 18</td><td class="rightalign"><b>Initiative</b> +10</td></tr><tr><td><b>AC</b> 17, <b>Fortitude</b> 15, <b>Reflex</b> 17, <b>Will</b> 13</td><td class="rightalign"><b>Perception</b>+8</td></tr><tr><td><b>Speed</b> 6, climb 6</td><td class="rightalign">Darkvision</td></tr><tr><td colspan="2"><b>Resist</b> 5 fire</td></tr><tr><td colspan="2"></td></tr></table><h2>Traits</h2><p class="flavor alt"> <b>Dimensional Window</b> <b></b></p><p class="flavorIndent">The boggle can make Thievery checks against any creature within 10 squares of it that it is aware of.</p><h2>Standard Actions</h2><p class="flavor alt"><img src="http://www.wizards.com/dnd/images/symbol/S2.gif" /> <b>Claw</b> <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>At-Will</b></p><p class="flavorIndent"><i>Attack:</i> Melee 2 (one creature); +8 vs. AC</p><p class="flavorIndent"><i>Hit:</i> 2d6 + 4 damage.</p><p class="flavor alt"><img src="http://www.wizards.com/dnd/images/symbol/Z2a.gif" /> <b>Neck Bite</b> <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>At-Will</b></p><p class="flavorIndent"><i>Attack:</i> Melee 2 (one creature grabbed by the boggle); +6 vs. Reflex</p><p class="flavorIndent"><i>Hit:</i> 4d6 + 8 damage.</p><p class="flavorIndent"><i>Miss:</i> Half damage.</p><p class="flavor alt"><img src="http://www.wizards.com/dnd/images/symbol/Z3a.gif" /> <b>Peek-a-Boo Trick</b> (Teleportation) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>At-Will</b></p><p class="flavorIndent"><i>Requirement:</i> The boggle must have no creature grabbed.</p><p class="flavorIndent"><i>Attack:</i> Ranged 10 (one creature); +6 vs. Reflex</p><p class="flavorIndent"><i>Hit:</i> The boggle teleports the target to an unoccupied square within 2 squares of the boggle, and the target is grabbed (escape DC 13). The target is blinded until the grab ends. The boggle must remain within 2 squares of the target for the grab to persist.</p><h2>Move Actions</h2><p class="flavor alt"> <b>Dimension Hop</b> (Teleportation) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>At-Will</b></p><p class="flavorIndent"><i>Effect:</i> The boggle teleports up to 3 squares.</p><h2>Triggered Actions</h2><p class="flavor alt"><img src="http://www.wizards.com/dnd/images/symbol/Z2a.gif" /> <b>Face Rip</b> (Teleportation) <img src="http://www.wizards.com/dnd/images/symbol/x.gif" /> <b>Encounter</b></p><p class="flavorIndent"><i>Trigger:</i> A creature grabbed by the boggle escapes the grab.</p><p class="flavorIndent"><i>Effect (Immediate Reaction):</i> Melee 2 (triggering creature). The target takes 1d8 + 5 damage, and the boggle teleports up to 3 squares.</p><p class="flavor alt"><b>Skills</b> Athletics +8, Stealth +11, Thievery +11<br/> <b>Str</b> 15 (+3)  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Dex</b> 20 (+6)  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Wis</b> 14 (+3)<br/><b>Con</b> 13 (+2)  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Int</b> 5 (-2)  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>Cha</b> 6 (-1)</p><p class="flavor"><b>Alignment</b> Evil&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b> Languages</b> Common, Goblin<p class="publishedIn">Published in <a href="http://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/283640000" target="_new">Monster Vault: Threats to the Nentir Vale</a>, page(s) 28.</p>
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